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1. What do you think about Charlie ??? - in General Discussions [original thread]
I had my fun with it yesterday... That i have to make compromises when fitting my cal-sentinel, i don't mind. It was indeed too easy before. (Not using the standard suit though.) Thanks to the knife changes, my dancing minja feels more fluid then...
- by Fremder V1 - at 2014.08.14 11:19:00
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2. What's Your Longest PLC Kill? - in General Discussions [original thread]
This seems relevant. The second half of the clip that is. Not exactly another player, but it was about 200m. Would a person even be rendered at that distance? Ah, and that wasn't me. I'm the guy who missed 3 times in row... By a lot.
- by Fremder V1 - at 2014.06.30 15:43:00
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3. Rattati, Let's talk about OBs... - in General Discussions [original thread]
While i agree that it is quite easy to get orbitals right now, and wouldn't mind an ambush without them, they do have some positives asspects too, which i didn't saw mentioned in this thread yet... Besides the simple fact that dropping orbitals c...
- by Fremder V1 - at 2014.06.30 13:49:00
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4. Installation EHP Buff - in General Discussions [original thread]
CCP Rattati wrote: I have thought the same, interesting to hear other peoples thoughts. It's one of those things, people brought up and discussed in several threads many many months ago, assuming it would be easy to implement, while possibly...
- by Fremder V1 - at 2014.06.28 14:06:00
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5. Swarms vs Dropships - in General Discussions [original thread]
While tanks are basically immune to most infantry weapons, dropships are barely (or not at all) endangered by the few that do work. Like remotes, proximity mines, plasma cannons or AV grenades. For those who don't have a heavy suit with a forge or...
- by Fremder V1 - at 2014.06.23 17:17:00
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6. Swarms vs Dropships - in General Discussions [original thread]
In my opinion, a balanced scenario would be one, in which a single milita swarmlauncher is enough to scare off a dropship, and dropships are cheap enough to still use/risk them. Which would mean cheaper dropships, stronger swarmlaunchers. Their r...
- by Fremder V1 - at 2014.06.21 10:37:00
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7. Want swarm tips and some feedback - Video - in General Discussions [original thread]
I always have to think "Sesame Street", when i watch one of those videos. Can't help it.
- by Fremder V1 - at 2014.05.26 21:35:00
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8. DUST 514 YouTube Personalities - in General Discussions [original thread]
That guy.
- by Fremder V1 - at 2014.04.20 17:16:00
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9. what would be a decent buff to flay locks to make them viable? - in General Discussions [original thread]
Increased direct damage, decreased RoF... Make it a real skill-shot/av-sidearm, i say!
- by Fremder V1 - at 2014.03.21 11:22:00
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10. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
There once was a time when 2 out of 3 basic AV grenades were able to reliably destroy a militia LAV + driver. Seemed balanced to me, and would solve this problem. When AV finally is halfway balanced, which has to happen eventually, i don't think ...
- by Fremder V1 - at 2014.03.21 11:11:00
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11. [Video] - Casual Dusting - Assault Scrambler Rifle Spotlight - in General Discussions [original thread]
I use one with my Gallente support-logi. For me, in this suit, it's about the perfect fit. I wouldn't want it in any other, though. About all the other rifle variants are better at killing people, me thinks. For suppressive fire, it's a great wea...
- by Fremder V1 - at 2014.02.07 10:43:00
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12. Invisible tanks - in General Discussions [original thread]
It sorta worked back in the day, until the activ scanner were implemented. Scanning didn't gave WP yet and the efficiency of passiv scanning made them kinda redundant, so no one used them. Someone apparently thought serverly reducing the passiv sc...
- by Fremder V1 - at 2013.12.27 11:41:00
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13. A Numbers Game - in General Discussions [original thread]
Son-Of A-Gun wrote: The rifles are fine it is the other weapons that are junk. we need to buff the usless weapons not nerf the weapons that are actually working. I've seen that response a couple of times in weapon balance discussions. Usual...
- by Fremder V1 - at 2013.12.27 10:06:00
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14. A Numbers Game - in General Discussions [original thread]
The mighty 4, the rifles, need some sort of adjustment, if it's in ones interest to see more diversion on the battlefield. And since they are all at least about as strong, they'd better get it in a package. Son-Of A-Gun wrote: Who in the hell ...
- by Fremder V1 - at 2013.12.26 23:10:00
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15. A Numbers Game - in General Discussions [original thread]
ITT: Changes which you think would improve the game, without the need of much effort regarding the implementation. In the best case, just the replacement of some numbers. Any ideas and/or opinions? Here are some of mine... I tried to keep it brie...
- by Fremder V1 - at 2013.12.26 22:04:00
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16. CCP, It's Time. We need FRAMERATE! - in General Discussions [original thread]
Bethhy wrote: Even having the ability to turn the "DUST" affect off would be awesome... Again: There are options to lower texture and effect quality... Dust is the only consolegame i can remember with such a thing. Yesterday i started to tes...
- by Fremder V1 - at 2013.12.13 23:03:00
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17. CCP, It's Time. We need FRAMERATE! - in General Discussions [original thread]
I too was under the impression, that the framerate had gone down this update. I also thought i spotted some new/better textures. If the average framerate is indeed lower than before, it might also be an explonation for the complaints about problem...
- by Fremder V1 - at 2013.12.13 09:41:00
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18. 1.4's aimbot is too strong - in General Discussions [original thread]
Like Monkey MAC mentioned, the aim assist consists of two separate functions, of which (as far as i remember and understood) only one wasn't enabled until 1.4. So probably not the greatest moron around here, Theex. ;) On topic: It changes the g...
- by Fremder V1 - at 2013.09.05 18:05:00
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19. Craziest thing said on CPM-AMA - in General Discussions [original thread]
Kinky Burrito wrote: Fremder V1 wrote: mollerz wrote: Nova Knife wrote: Even with Advanced tier knives, the damage gets pretty crazy. It's only at the standard level that knives are useless, because their damage and charge speed is ju...
- by Fremder V1 - at 2013.07.25 16:36:00
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20. Craziest thing said on CPM-AMA - in General Discussions [original thread]
mollerz wrote: Nova Knife wrote: Even with Advanced tier knives, the damage gets pretty crazy. It's only at the standard level that knives are useless, because their damage and charge speed is just blatantly unattractive. pretty crazy? ...
- by Fremder V1 - at 2013.07.25 09:34:00
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